Back
#include<stdio.h>
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) > (b) ? (a) : (b))
struct point
{
int x;
int y;
};
struct rect
{
struct point pt1;
struct point pt2;
};
struct rect canonrect(struct rect r);
int main()
{
struct rect screen = { {9,7},{2,3} };
struct rect ans = canonrect(screen);
printf("X = %d, %d Y = %d, %d \n", ans.pt1.x, ans.pt2.x, ans.pt1.y, ans.pt2.y);
return 0;
}
struct rect canonrect(struct rect r)
{
struct rect temp;
temp.pt1.x = min(r.pt1.x, r.pt2.x);
temp.pt1.y = min(r.pt1.y, r.pt2.y);
temp.pt2.x = max(r.pt1.x, r.pt2.x);
temp.pt2.y = max(r.pt1.y, r.pt2.y);
return temp;
}
Top